I would like to share some basics of setting for isometric 3D for some interesting application using open-source as3isolib library.
There are several popular 3D games like Farmville on facebook. There is a great open-source library known as as3isolib to develop such superb games. The open-source library, includes utilities, primitives and views and was developed with simplicity, speed and performance in mind so that developers can focus on actual implementations rather than having to learn a complex API.
The as3isolibs actionscript library provides a nice framework on which use, to build some interesting isometric games and applications. To get started with as3isolibs first download the latest version of the library from here, and add it to the Flex Builder path.
As the library relies on the Flash player 10 features so there are some instructions here to target Flash Player 10.
To use as3isolib will have to understand how to render isometric primitive to the display list, IsoGrid , IsoBox, IsoScene, IsoView and many more.
IsoPrimitive is the base class for primitive-type classes that will make great use of Flash’s drawing API. Developers should not directly instantiate this class but rather extend it or one of the other primitive-type subclasses.
IsoGrid provides a display grid in the X-Y plane.
IsoBox, 3D box primitive in isometric space.
IsoScene is a base class for grouping and rendering IsoDisplayObject children according to their isometric position-based depth.
You can get more information from the API Documentation.
You will get more superb information from below video tutorial from Lee Brimelow video tutorial Introduction to Isometric 3D.
Hope this information will be helpful to start work on isometric 3D.
Enjoy RIA..
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